Interface: GpuPickView
Experimental
What the picker renders through: the view's camera and where on the canvas it draws. A Viewport satisfies this structurally.
Properties
| Property | Modifier | Type | Description |
|---|---|---|---|
camera | readonly | Camera | Experimental |
renderArea | readonly | Readonly<ViewportRect> | Experimental Rect GL renders into (CSS px, top-left origin of the canvas). |
scene? | readonly | Object3D<Object3DEventMap> | Experimental When set, only pickables attached to this scene are picked. |
scissor | readonly | Readonly<ViewportRect> | null | Experimental Visible (scissor) rect, or null when unclipped. |