Experimental Depth test against other 3D content. Default true.
depthWrite?
boolean
Experimental Default false (anti-aliased edges are translucent).
renderOrder?
number
Experimental three.js render order (trace order / zorder, E2.14).
specialize?
boolean
Experimental Compile shaders specialized to the set's symbol / rotation / stroke usage (see specialize.ts). Default true; false forces the generic program (for debugging and A/B measurements — the pixels are the same).